Someone on the official forums found a very special Infected while browsing the population.txt file: common_male_jimmy, otherwise known as the Infected version of Jimmy Gibbs, Jr, the famous Super Cup racecar driver from Dead Center!
The Infected model, which has no known placement naturally in the game, has a thousand health, no gibs, and a set of unique dialogue reactions from the Survivors, including:
* â€œSorry about this Mr. Gibbs, but we need your car.â€ ~ Coach
* â€œHEY! Jimmy Gibbs!â€ ~ Coach
* â€œHEEEEEEEEEEEEEEELLLLLLLLLLLPPPPPPP!â€ ~Ellis
* â€œDibs on Gibbs.â€ ~ Rochelle
* â€œGod damn that Jimmy Gibbs Jr.!â€ ~Nick
To spawn him yourself, use these commands:
According to the official L4D blog:
We have upgraded our network infrastructure to better accommodate the huge response to L4D2. 360 players will now have lag-free servers. We’ve also added more dedicated servers.
We will continue to monitor the situation and add resources as needed.
Thank you for your patience. Now quit reading this, get out there and kill some zombies!
Some people wonder why L4D2 cannot handle more than four survivors at any one time. Well, this video should be more than enough to tell you why Valve decided to limit it. This little clip shows the chaos that ensues when 16 people are allowed to join a L4D2 server, before it decides to crash.
Yesterday, Valve released the second update for the PC version of Left 4 Dead 2. This patch, downloaded automatically when you start Steam, corrects matchmaking issues and a few other bugs.
* Fixed performance problem when rendering lots of decals, notably when fighting tanks with shotguns
* Fixed rcon response not working on Linux dedicated servers
* Fixed matchmaking problem matching into Advanced and Expert games
* Fix bug that would cause other specials to try to pummel a player a Charger disconnects or reconnects
* Fixed versus mode results panel being cut off in transition stats screen in non-english
* Found games: fixed non-player entries drawing the wrong type of icon in the selected item name label
* Game mode selector on main menu now takes keyboard input
If you bought Left 4 Dead 2 on the PC, you might be pleased to hear that some modders have figured out a way to import all of the maps from Left 4 Dead into Left 4 Dead 2, playable with the new infected, new survivors, and the baseball bat. Itâ€™s a complex process compared to most mods, and it suffers from a few major problems at the time of writing, unfortunately.
The only new weapon that works is the bat, most of the campaigns crash on certain events, and some of the switches donâ€™t work. If you can get past this, however, youâ€™ve got 5 new expertly designed maps to play around with. Iâ€™m expecting that at some point someone (possibly even Valve) will create working versions of all of these maps for Left 4 Dead 2, so for now my advice is to keep your game files safe, and admire the work from a distance. I just hope that they patch in Francis as a playable character. I miss him terribly.
With reports of players failing to get through the ‘Easy’ difficulty due to the stupidity of AI companions in Left 4 Dead 2, a video has backed this up by showing just how hilariously bad the AI can be in the sequel.
If you’ve played through Left 4 Dead 2′s second campaign, Dark Carnival, you’re likely familiar with the music and pyrotechnic power of the chapter’s fictional rock and roll band, the Midnight Riders. Well, they’ve got their own web site.
Shortly after the launch of Left 4 Dead 2, Valve launched the teaser siteâ€”seen on posters around Dark Carnivalâ€”for the tattooed biker band, offering little more than a portrait of the four-man group and a promise that something is “coming soon.” What could that something be?
It could be nothing more than some fiction building, offering background on the Midnight Riders and how they came to escape the events that transpired at the Whispering Oaks zombie infection. Graffiti scrawled on the walls of Whispering Oaks’ safehouses hint at the quartet escaping, buying their way into evacuation prior to playing their explosive set, but we never see them.
What we hope, however, is that we’ll get to actually play the events that lead up to the Midnight Riders’ escape, possibly in the form of downloadable content. With the chapter-to-chapter events more tightly linked than in the original Left 4 Dead, perhaps Valve is going to give a new group of Survivors a chance to tackle the zombie horde. Left 4 Dead 2′s Versus modeâ€”brilliant though it may beâ€”could benefit from a shorter, Crash Course-length campaign.
And we hope that they come armed with new Midnight Riders appropriate melee weapons â€” bottles, bike chains, pool cues and flying V guitars. The four members have the unique silhouettes that would make them easy to pick out in an infected mob, so they may fit in nicely as new playables.
Of course, if they’re just a group of special zombies, that’d be fine too. But we’ll keep an eye on new developments, just in case anything pops up.
The contest ended days ago and it’s now time to reveal who the winner is. The winner was randomly selected out of everybody who subscribed.
Alright, ready? Here we go. The winner of an absolutely free copy of Left 4 Dead 2 is:
Congratulations! Please respond to the email that was sent to you to claim your prize. Select which platform version you desire (PC or Xbox 360). If prize is not claimed within 72 hours, another draw will take place and a new winner will be selected.
Thanks to all who participated and be sure to stay tuned for more future contests!
The day we’ve all been waiting for is finally here. Left 4 Dead 2 is finally here!
There’s not much needed to say, to be honest.
If you’re looking for other people to play Left 4 Dead 2 with or just want to discuss and chat about the game in general, feel free to register and join a Left 4 Dead 2 discussion community at: